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2008/01/24

Bridging the gap between Real World and Computer Graphics


SPHERON-VR AG presents its HDR Camera technology at Focus 2008                     Birmingham UK, January 24th, 2008 – Advanced digital imaging specialist SpheronVR presents its latest HDR (High Dynamic Range) Camera System at Europe’s largest annual imaging event, Focus 2008 held in Birmingham UK.  

The unique SpheroCam HDR records 26 f-stops of exposure data, capturing a 360 x 180 degree full spherical image and a resolution of up to 50 mega pixels. The latest camera tripod incorporates a specially designed mounting unit which includes SPHERON-VR’s three dimensional immersive measurement device.

SPHERON-VR’s high performance technology provides the optimum image quality for use within both: General Scene Documentation Capture and advanced 3D Computer Graphics visualization techniques.

SPHERON-VR pioneered the development of this unique 32-bit HDR capturing device, which has been seen as revolutionary within the Photographic Industry. It is the first camera able to measure real-world luminosity values, from the darkest shadow areas through to the brightest sunlight - within a single scan operation.

Adding real-world light information to accurately illuminate 3D objects in any location, means the SpheroCam HDR system can enhance the 3D rendering process used within visualization, advertising photography, film & effects and games development markets to maximum effect.

The camera system is easy to set-up and reliable every time in capturing the scene. So there is no more stitching, no more tone-mapping, just one scan with the SpheroCam HDR and it is done.

Peter Taylor, SPHERON-VR CGI Business Manager, will present live demonstrations of this latest camera on the SPHERON-VR stand B53 at Focus, 24-27 February. Find out how this groundbreaking technology is being used in the emerging CGI Photography and computer graphics market.

“The SpheroCam HDR system helps bridge the gap between real world photography and computer graphics modelling.”                                                                                                         Peter Taylor, SPHERON-VR’s CGI
Business Manager.